[Nvda-dev] commit r2910 - in trunk: source/config source/guiuser_docs/en
ahmed
aalasow at gmail.com
Fri May 8 10:09:31 UTC 2009
Great Respond Gene!
----- Original Message -----
From: "NVDA Subversion" <svn at nvda-project.org>
To: <nvda-dev at lists.nvaccess.org>
Sent: Friday, May 08, 2009 1:29 AM
Subject: [Nvda-dev] commit r2910 - in trunk: source/config
source/guiuser_docs/en
> Author: nvda
> Date: Fri May 8 00:29:33 2009
> New Revision: 2910
>
> Log:
> Removed say object state first check box from the Object presentation
> settings dialog and config file. For a rather long time now, no code in
> NVDA has used this setting what so ever. We may consider re-implementing
> this feature in the future, but it should 1. we should consider whether it
> should also effect braille, and 2. Should it be tied some how more closely
> to localization e.g. I believe in French having this setting turned on is
> more prefered.
>
> Modified:
> trunk/source/config/__init__.py
> trunk/source/gui/settingsDialogs.py
> trunk/user_docs/en/user guide.html
>
> Modified: trunk/source/config/__init__.py
> ==============================================================================
> --- trunk/source/config/__init__.py (original)
> +++ trunk/source/config/__init__.py Fri May 8 00:29:33 2009
> @@ -65,7 +65,6 @@
> reportTooltips = boolean(default=false)
> reportHelpBalloons = boolean(default=true)
> reportObjectDescriptions = boolean(default=True)
> - sayStateFirst = boolean(default=False)
> [[progressBarUpdates]]
> reportBackgroundProgressBars = boolean(default=false)
> #output modes are beep, speak, both, or off
>
> Modified: trunk/source/gui/settingsDialogs.py
> ==============================================================================
> --- trunk/source/gui/settingsDialogs.py (original)
> +++ trunk/source/gui/settingsDialogs.py Fri May 8 00:29:33 2009
> @@ -509,9 +509,6 @@
> self.descriptionCheckBox=wx.CheckBox(self,wx.NewId(),label=_("Report
> object &descriptions"))
>
> self.descriptionCheckBox.SetValue(config.conf["presentation"]["reportObjectDescriptions"])
> settingsSizer.Add(self.descriptionCheckBox,border=10,flag=wx.BOTTOM)
> - self.stateFirstCheckBox=wx.CheckBox(self,wx.NewId(),label=_("Say object
> &state first"))
> -
> self.stateFirstCheckBox.SetValue(config.conf["presentation"]["sayStateFirst"])
> - settingsSizer.Add(self.stateFirstCheckBox,border=10,flag=wx.BOTTOM)
> progressSizer=wx.BoxSizer(wx.HORIZONTAL)
> progressLabel=wx.StaticText(self,-1,label=_("Progress &bar output"))
> progressSizer.Add(progressLabel)
> @@ -538,7 +535,6 @@
>
> config.conf["presentation"]["reportKeyboardShortcuts"]=self.shortcutCheckBox.IsChecked()
>
> config.conf["presentation"]["reportObjectPositionInformation"]=self.positionInfoCheckBox.IsChecked()
>
> config.conf["presentation"]["reportObjectDescriptions"]=self.descriptionCheckBox.IsChecked()
> -
> config.conf["presentation"]["sayStateFirst"]=self.stateFirstCheckBox.IsChecked()
>
> config.conf["presentation"]["progressBarUpdates"]["progressBarOutputMode"]=self.progressLabels[self.progressList.GetSelection()][0]
>
> config.conf["presentation"]["progressBarUpdates"]["reportBackgroundProgressBars"]=self.reportBackgroundProgressBarsCheckBox.IsChecked()
> super(ObjectPresentationDialog, self).onOk(evt)
>
> Modified: trunk/user_docs/en/user guide.html
> ==============================================================================
> --- trunk/user_docs/en/user guide.html (original)
> +++ trunk/user_docs/en/user guide.html Fri May 8 00:29:33 2009
> @@ -410,10 +410,6 @@
> <p>
> Uncheck this checkbox if you feel you don't need to hear the description
> announced along with objects.
> </p>
> -<h6>Say Object State First</h6>
> -<p>
> -When this check box is checked, NVDA will announce the state of an object
> before any other information. For example a button with a name of "play"
> and a state of "pressed" will be announced as "pressed play button" rather
> than "play button pressed". This is sometimes useful if you are tabbing
> around a lot of objects of the same type, but you are only really
> interested to see whether they are "pressed", or "checked" etc.
> -</p>
> <h6>Beep on Progress Bar Updates</h6>
> <p>
> A progress bar is a control which looks a bit like a ruler. As a task is
> slowly being completed, more of the bar gets highlighted. It also shows a
> percentage value, to numerically tell you how far along it is. Progress
> bars are shown for things like loading a web page, checking your email, or
> processing a sound file etc. If this check box is checked, NVDA will use
> beeps to let you know how far along a progress bar is as it moves. This is
> sometimes a lot nicer than hearing lots of numbers.
>
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